A downloadable game for Windows and Linux

Arcade-style 2D multiplayer team combat game with intuitive mechanics. Guide your swarm of drones in combat. Dodge, block, and position yourself to avoid enemy drones. Use teamwork and special abilities to zone and surround your targets. Play capture the flag with up to 32 players.

Based on my favourite part of diep.io.

Join the discord for multiplayer playtests!

Controls

Basic

  • WASD: Move overseer
  • Left mouse button: Attract drones to cursor
  • Left Shift: Cast psi-storm at cursor
  • Space: Dash overseer
  • F: Drop flag
  • Ctrl+H: Show controls
  • Ctrl+Q: Quit

Advanced

  • Right mouse button: Repel drones from cursor
  • Release both mouse buttons: Charge drone dash

You really need a two-button mouse.

(If you're technically inclined, keybindings can be customized by editing a configuration file created by the client: pixelpusher-keybindings.toml).

Free and open source

Credits

Game by: aetup

Music: luckytern

Special Thanks: Jake AS, luckyternsourenchoTabortop Games, Zarak M

Sounds: aetup, luckytern

Updated 1 day ago
StatusIn development
PlatformsWindows, Linux
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
Authoraetup
GenreAction
Tags2D, Abstract, Arcade, Fast-Paced, Minimalist, Open Source, Team-Based, Top-Down
Code licenseBSD 3-clause 'New' or 'Revised' License
Average sessionA few minutes
InputsKeyboard, Mouse
MultiplayerServer-based networked multiplayer
LinksCommunity, Source code

Download

Download
pixelpusher-client-0.41.0-x86_64.AppImage 11 MB
Version 0.41.0 2 days ago
Download
pixelpusher-windows.zip 15 MB
Version 0.41.0 2 days ago

Install instructions

Windows

  1. Download the .zip archive for Windows
  2. Unzip the .zip archive. This should extract pixelpusher-client.exe
  3. Run pixelpusher-client.exe

Linux

  1. Download the AppImage executable for Linux
  2. Give execute permissions to the AppImage executable
    • chmod +x pixelpusher-client-<version>-x86_64.AppImage
  3. Run the AppImage executable

macOS

There is no executable for macOS, but I got the Windows version of the game to work on macOS (11.7.2) via wine from homebrew.

Installing dependencies

  1. Install homebrew by following the instructions at https://brew.sh/
  2. Install wine via homebrew:
    • brew install --cask wine-stable

Running the game

  1. Download and unzip the .zip archive for Windows
  2. Control+Click pixelpusher-client.exe and select Open
    • If you haven't used wine before, macOS will complain about running "Wine Stable"
  3. A window should pop up; click Open
    • macOS will also complain about not being able to verify all of the .dlls used by the game, but click "Cancel" for all of them and the game should still open.

Development log

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