v0.70.0
pixelpusher » Devlog
v0.70.0
Gameplay
- Archon class: Psi-shockwave
- Now stuns overseers on hit for 0.75 s
- Overseers only partially in the psi-shockwave on hit will be stunned for only a portion of the full duration
- Stun interrupts blink cast
- Decrease minimum cast delay (600 ms -> 500 ms)
- Increase travel speed (2.16 m/s -> 2.28 m/s)
- Increase rate of expansion (expansion half-life: 0.8 s -> 0.75 s)
- Now stuns overseers on hit for 0.75 s
- Phantom class: Blink
- Place the drones in a tighter formation during teleportation
- The 6-drone formation is unchanged
- Place the drones in a tighter formation during teleportation
- Team Deathmatch mode
- Reduce respawn time (8 s -> 6 s)
Bots
- Make psi-shockwaves deter bots from pursuing enemy overseers
Fixes
- Fix random crashes during multiplayer games, probably
Files
pixelpusher-client-0.70.0-x86_64.AppImage 11 MB
Version 0.70.0 2 days ago
pixelpusher-windows.zip 15 MB
Version 0.70.0 2 days ago
Get pixelpusher
pixelpusher
Arcade-style 2D multiplayer team combat game with simple mechanics
Status | In development |
Author | aetup |
Genre | Action |
Tags | 2D, Abstract, Arcade, Fast-Paced, Minimalist, Open Source, Team-Based, Top-Down |
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