v0.71.0
pixelpusher » Devlog
v0.71.0
Gameplay
- Zealot class rework
- Refocus the class away from speed and towards melee proficiency
- New class ability: Siphon life
- Drain health from enemy overseers and drones in an area in front of you
- 5 damage per second, heal for 100% of damage dealt
- Reduce overseer health (67.2 -> 61.6)
- Increase overseer acceleration (5.48 m/s^2 -> 6.45 m/s^2)
- Decrease overseer terminal velocity (2.23 m/s -> 2.05 m/s)
- Increase overseer dash distance, slightly (0.96 m -> 0.98 m)
Tutorialization
- Detail class abilities in a new help screen
- Show brief descriptions of player classes when selecting a starting class
- Tutorial
- Introduce drone dash and drone repel
- Move capture-the-flag stuff to a separate tutorial
Server
- Change default game mode to team deathmatch
Files
pixelpusher-client-0.71.0-x86_64.AppImage 11 MB
Version 0.71.0 3 days ago
pixelpusher-windows.zip 15 MB
Version 0.71.0 3 days ago
Get pixelpusher
pixelpusher
Arcade-style 2D multiplayer team combat game with simple mechanics
Status | In development |
Author | aetup |
Genre | Action |
Tags | 2D, Abstract, Arcade, Fast-Paced, Minimalist, Open Source, Team-Based, Top-Down |
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