v0.72.0
pixelpusher » Devlog
v0.72.0
Gameplay
- Zealot
- Increase siphon life radius (0.65 -> 0.75 m)
- Increase overseer acceleration (6.45 -> 7.00 m/s^2)
- Decrease overseer terminal velocity (2.05 -> 1.96 m/s)
- Phantom
- Restrict drone teleportation and healing to drones within its control radius
- Reduce game world size for team deathmatch games of fewer than 16 players
- Reduce respawn time for small team deathmatch games (down to 5 s for 8 or fewer players)
Bots
- Adjust avoidance of siphon life for overseers and drones
- Tweak avoidance of psionic storm for drones
Misc
- Fix: Show the correct class ability for zealot at the bottom-left of the screen
Server
- Allow changing game modes without restarting the server
- The new game mode will be used for new games
Files
pixelpusher-client-0.72.0-x86_64.AppImage 11 MB
Version 0.72.0 3 days ago
pixelpusher-windows.zip 15 MB
Version 0.72.0 3 days ago
Get pixelpusher
pixelpusher
Arcade-style 2D multiplayer team combat game with simple mechanics
Status | In development |
Author | aetup |
Genre | Action |
Tags | 2D, Abstract, Arcade, Fast-Paced, Minimalist, Open Source, Team-Based, Top-Down |
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