A downloadable mod for Windows and Linux

The pixelpusher game server. 

Updated 6 days ago
StatusIn development
CategoryGame mod
PlatformsWindows, Linux
Authoraetup

Download

Download
pixelpusher-server.exe 38 MB
Version 0.41.0 6 days ago
Download
pixelpusher-server-0.41.0-x86_64.AppImage 5 MB
Version 0.41.0 6 days ago

Install instructions

You can host your own server by running pixelpusher-server. It listens on port 30303 using both TCP and UDP, so you will need to open this port in your firewalls. You may also need to configure port-forwarding on your router.

To connect the client to a server running on the same computer, use the "localhost" IP address:

  • 127.0.0.1

Source code

https://gitlab.com/awjchen/pixelpusher

Default configuration

The default configuration is for private games

  • All players play together in the same game
  • Max 32 players

Current limitations

  • The server doesn't have a graphical user interface
  • The server's configuration options are currently undocumented. TODO

Bandwidth requirements

  • For a game of 16 players under ideal network conditions, the server requires about 200 KB/s up and 100 KB/s down
    • To serve players with poor connections, the server may use up to 3x the upload bandwidth to resend dropped packets
  • A game with 2x the players uses 4x the upload bandwidth and 2x the download bandwidth.