pixelpusher (server)
A downloadable mod for Windows and Linux
The pixelpusher game server.
Updated | 13 days ago |
Status | In development |
Category | Game mod |
Platforms | Windows, Linux |
Author | aetup |
Download
Install instructions
You can host your own server by running pixelpusher-server.
It listens on port 30303 using both TCP and UDP,
so you will need to open this port in your firewalls.
You may also need to configure port-forwarding on your router.
To change the server configuration, edit the server's configuration files (automatically created on startup) and reload them from the server's console.
To connect the client to a server running on the same computer, use the "localhost" IP address:- 127.0.0.1
Default configuration
The default configuration is for private games
- All players play together in the same game
- Max 32 players
- Level 3 bots
Bandwidth requirements
-
For a game of 16 players under ideal network conditions, the server requires about 200 KB/s up and 100 KB/s down
- To serve players with poor connections, the server may use up to 3x the upload bandwidth to resend dropped packets
- A game with 2x the players uses 4x the upload bandwidth and 2x the download bandwidth