A downloadable mod for Windows and Linux

The pixelpusher game server. 

Updated 13 days ago
StatusIn development
CategoryGame mod
PlatformsWindows, Linux
Authoraetup

Download

Download
pixelpusher-server.exe 39 MB
Version 0.55.0 13 days ago
Download
pixelpusher-server-0.55.0-x86_64.AppImage 5.6 MB
Version 0.55.0 13 days ago

Install instructions

You can host your own server by running pixelpusher-server. It listens on port 30303 using both TCP and UDP, so you will need to open this port in your firewalls. You may also need to configure port-forwarding on your router.

To change the server configuration, edit the server's configuration files (automatically created on startup) and reload them from the server's console.

To connect the client to a server running on the same computer, use the "localhost" IP address:
  • 127.0.0.1

Default configuration

The default configuration is for private games

  • All players play together in the same game
  • Max 32 players
  • Level 3 bots

Bandwidth requirements

  • For a game of 16 players under ideal network conditions, the server requires about 200 KB/s up and 100 KB/s down
    • To serve players with poor connections, the server may use up to 3x the upload bandwidth to resend dropped packets
  • A game with 2x the players uses 4x the upload bandwidth and 2x the download bandwidth

Source code

https://gitlab.com/awjchen/pixelpusher

Development log