v0.55.0
pixelpusher » Devlog
v0.55.0
Gameplay
- Reduce psi-storm duration (3 seconds -> 2.33 seconds)
Control
- Add controller support as an alternative to keyboard controls
- Mouse still required to play, but now you can use controller+mouse instead of keyboard+mouse
- Controller controls
- Move overseer: Left or right stick
- Dash overseer: Left or right bumper + left or right stick
- Cast psi-storm: Left or right trigger
- Controllers supported via the controller mapping database at
<a href="https://github.com/mdqinc/SDL_GameControllerDB">https://github.com/mdqinc/SDL_GameControllerDB</a>
UI
- Fix team names in flag notifications
- Tweak spacing between dash charge indicators
Visuals
- Tweak overseer visual to better delinate its “fins”
Files
pixelpusher-client-0.55.0-x86_64.AppImage 11 MB
Version 0.55.0 13 days ago
pixelpusher-windows.zip 15 MB
Version 0.55.0 13 days ago
Get pixelpusher
pixelpusher
Arcade-style 2D multiplayer team combat game with simple mechanics
Status | In development |
Author | aetup |
Genre | Action |
Tags | 2D, Abstract, Arcade, Fast-Paced, Minimalist, Open Source, Team-Based, Top-Down |
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