v0.50.0
pixelpusher » Devlog
v0.50.0
Bots
- Drone movement
- Acquire and pursue overseer targets more decisively
- Sometimes defend self and allied overseers when pressured
- Improve maneuvering of drones around psionic storms
- Charge drone dash if drones are already at the desired position
- Psionic storm
- Cast psionic storm more accurately and decisively
- Fix bug in psionic storm casting conditions that prevented casting psionic storm even under high pressure
- Overseer movement
- Maintain more spacing from allied overseers
- Try more aggressively to headbutt weaker enemy overseers
- Improve opportunistic gathering of shield powerups
- Seek shield powerups at the mid-map shield powerup spawners
- Improve decision making around when to pick up and drop flags
- When carrying the flag, be more avoidant of enemies
- When carrying the flag, be more aggressive during periods of team advantage
- Steal flags from the enemy base more opportunistically
- Fix a bug where overseers would sometimes would not try to reclaim a dropped allied flag
- Fix a bug where two allied overseers would get stuck both trying to pick up the same flag
- Fix a bug where an overseer would get stuck trying to pick up an shield powerup at the cusp between two obstacles
Misc
- Move team spawn areas from the bottom-left and top-right of the map to the top-left and bottom-right, respectively
Files
pixelpusher-client-0.50.0-x86_64.AppImage 11 MB
Version 0.50.0 Jul 26, 2024
pixelpusher-windows.zip 15 MB
Version 0.50.0 Jul 26, 2024
Get pixelpusher
pixelpusher
Arcade-style 2D multiplayer team combat game with simple mechanics
Status | In development |
Author | aetup |
Genre | Action |
Tags | 2D, Abstract, Arcade, Fast-Paced, Minimalist, Open Source, Team-Based, Top-Down |
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