v0.33.0
pixelpusher » Devlog
Improved
- Visuals
- Rework colors for overseers and drones
- Increase brightness
- Make brightness and saturation more consistent between colors
- Darken the background pattern when under an obstacle
- Add a small visual indicator for the size of the force exerted by obstacles on overseers and drones
- Rework colors for overseers and drones
- UI
- Use the actual overseer visual for the overseer tally
- Use the actual flag visual for the flag tally
Changed
- UI
- Minimize the amount of text at the bottom of the screen
Fixed
- Fix the interaction between the “swap mouse buttons” and “invert
left mouse button” keybinding settings
- Now, when both are enabled, not holding any mouse buttons issues a drone attract command (rather than a drone repel command)
- Also renamed the “invert left mouse button” setting to “invert drone attract button”
- Use remapped keybindings when listing controls on the help screen
- Before, the default keybindings were always displayed, even if custom keybindings were set
Files
pixelpusher-client-0.33.0-x86_64.AppImage 11 MB
Version 0.33.0 Dec 23, 2023
pixelpusher-windows.zip 15 MB
Version 0.33.0 Dec 23, 2023
Get pixelpusher
pixelpusher
Arcade-style 2D multiplayer team combat game with simple mechanics
Status | In development |
Author | aetup |
Genre | Action |
Tags | 2D, Abstract, Arcade, Fast-Paced, Minimalist, Open Source, Team-Based, Top-Down |
Leave a comment
Log in with itch.io to leave a comment.